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	<id>https://wiki.digitalmasters.world/wiki/index.php?action=history&amp;feed=atom&amp;title=Gaioumon_Itto_Mode</id>
	<title>Gaioumon Itto Mode - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.digitalmasters.world/wiki/index.php?action=history&amp;feed=atom&amp;title=Gaioumon_Itto_Mode"/>
	<link rel="alternate" type="text/html" href="https://wiki.digitalmasters.world/wiki/index.php?title=Gaioumon_Itto_Mode&amp;action=history"/>
	<updated>2026-10-16T02:35:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.9</generator>
	<entry>
		<id>https://wiki.digitalmasters.world/wiki/index.php?title=Gaioumon_Itto_Mode&amp;diff=27367&amp;oldid=prev</id>
		<title>El3mentary: /* Attacks */</title>
		<link rel="alternate" type="text/html" href="https://wiki.digitalmasters.world/wiki/index.php?title=Gaioumon_Itto_Mode&amp;diff=27367&amp;oldid=prev"/>
		<updated>2025-11-07T16:11:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Attacks&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:11, 7 November 2025&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l83&quot;&gt;Line 83:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 83:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:F2Skill.png|link=|28px]] F2 applies a 50% Attack Buff for 25 seconds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:F2Skill.png|link=|28px]] F2 applies a 50% Attack Buff for 25 seconds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:F3Skill.png|link=|28px]] F3 increases the Final Damage based on missing HP (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;30&lt;/del&gt;% Damage increase at 0% HP) for 20 seconds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:F3Skill.png|link=|28px]] F3 increases the Final Damage based on missing HP (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;50&lt;/ins&gt;% Damage increase at 0% HP) for 20 seconds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:F4Skill.png|link=|28px]] F4 applies a 70% Damage Reduction for 1 seconds and does a counter attack of 3M if you are hit in this duration&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:F4Skill.png|link=|28px]] F4 applies a 70% Damage Reduction for 1 seconds and does a counter attack of 3M if you are hit in this duration&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gaioumon Itto Mode&amp;#039;s F1 has ASB (Advanced Skill Breaking)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Gaioumon Itto Mode&amp;#039;s F1 has ASB (Advanced Skill Breaking)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>El3mentary</name></author>
	</entry>
	<entry>
		<id>https://wiki.digitalmasters.world/wiki/index.php?title=Gaioumon_Itto_Mode&amp;diff=27366&amp;oldid=prev</id>
		<title>El3mentary: Created page with &quot;{{Digimon Infobox |katakana= |japname=ガイオウモン：厳刀ノ型 |classes=AA |form=Burst Mode X |attribute=Virus |type=Samurai |family=Metal Empire |family2=Dragon&#039;s Roar |family3=Nature Spirits |naturalattribute=Steel |atttype=SA |unlocked=X-Antibody Factor Gaioumon Itto Mode |rank=SSS+ |rideable=Tenrin Itto-ryu Sou }} The form taken by Gaiomon defeated in battle, obtaining new power after unimaginable training. The ogre data sleeping within its DigiCore has awak...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.digitalmasters.world/wiki/index.php?title=Gaioumon_Itto_Mode&amp;diff=27366&amp;oldid=prev"/>
		<updated>2025-09-05T15:28:31Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Digimon Infobox |katakana= |japname=ガイオウモン：厳刀ノ型 |classes=AA |form=Burst Mode X |attribute=Virus |type=Samurai |family=Metal Empire |family2=Dragon&amp;#039;s Roar |family3=Nature Spirits |naturalattribute=Steel |atttype=SA |unlocked=X-Antibody Factor Gaioumon Itto Mode |rank=SSS+ |rideable=Tenrin Itto-ryu Sou }} The form taken by Gaiomon defeated in battle, obtaining new power after unimaginable training. The ogre data sleeping within its DigiCore has awak...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Digimon Infobox&lt;br /&gt;
|katakana=&lt;br /&gt;
|japname=ガイオウモン：厳刀ノ型&lt;br /&gt;
|classes=AA&lt;br /&gt;
|form=Burst Mode X&lt;br /&gt;
|attribute=Virus&lt;br /&gt;
|type=Samurai&lt;br /&gt;
|family=Metal Empire&lt;br /&gt;
|family2=Dragon&amp;#039;s Roar&lt;br /&gt;
|family3=Nature Spirits&lt;br /&gt;
|naturalattribute=Steel&lt;br /&gt;
|atttype=SA&lt;br /&gt;
|unlocked=X-Antibody Factor Gaioumon Itto Mode&lt;br /&gt;
|rank=SSS+&lt;br /&gt;
|rideable=Tenrin Itto-ryu Sou&lt;br /&gt;
}}&lt;br /&gt;
The form taken by Gaiomon defeated in battle, obtaining new power after unimaginable training. The ogre data sleeping within its DigiCore has awakened, changing its fighting style to one using a single sword. Having mastered the Tenrin sword style passed down through the eastern Digital World, Gaiomon Itto Mode specializes in “silent” swordplay that cuts down its foes instantly and soundlessly. Once Gaiomon is in its fighting stance, none can approach without putting themselves at risk.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;You can check its complete unlock guide by clicking here [[Guide:Gaioumon Itto Mode]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==DigiXros==&lt;br /&gt;
{{Digivolve Dorugamon}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Default Stats==&lt;br /&gt;
{{note|Approximate statistics with 140% size and level 120}}&lt;br /&gt;
{{stats&lt;br /&gt;
|hp=17180&lt;br /&gt;
|ds=5637&lt;br /&gt;
|at=7261&lt;br /&gt;
|as=1.800&lt;br /&gt;
|ct=34.25&lt;br /&gt;
|ht=1250&lt;br /&gt;
|de=526&lt;br /&gt;
|ev=15.00%&lt;br /&gt;
}}&lt;br /&gt;
==Attacks==&lt;br /&gt;
{{Digimon Attacks 2&lt;br /&gt;
&lt;br /&gt;
|attack1=Senpu Baku&lt;br /&gt;
|attribute1=Steel&lt;br /&gt;
|cooldown1=18&lt;br /&gt;
|atk1ds=315&lt;br /&gt;
|skillpoint1=2&lt;br /&gt;
|anim1=3.1&lt;br /&gt;
|atk1desc=&lt;br /&gt;
&lt;br /&gt;
|attack2=Kikurin Issen Gouraizan&lt;br /&gt;
|attribute2=Steel&lt;br /&gt;
|cooldown2=20&lt;br /&gt;
|atk2ds=842&lt;br /&gt;
|skillpoint2=3&lt;br /&gt;
|anim2=2.6&lt;br /&gt;
|atk2desc=&lt;br /&gt;
&lt;br /&gt;
|attack3=Touka Seihitsu&lt;br /&gt;
|attribute3=Steel&lt;br /&gt;
|cooldown3=70&lt;br /&gt;
|atk3ds=4512&lt;br /&gt;
|skillpoint3=3&lt;br /&gt;
|anim3=3.1&lt;br /&gt;
|atk3desc=&lt;br /&gt;
&lt;br /&gt;
|attack4=Gentou Tsubanari&lt;br /&gt;
|attribute4=Steel&lt;br /&gt;
|cooldown4=40&lt;br /&gt;
|atk4ds=2000&lt;br /&gt;
|skillpoint4=X&lt;br /&gt;
|anim4=1.4&lt;br /&gt;
|atk4desc=&lt;br /&gt;
&lt;br /&gt;
|atk1lv1=51952&lt;br /&gt;
|atk1upgrade=151&lt;br /&gt;
&lt;br /&gt;
|atk2lv1=106996&lt;br /&gt;
|atk2upgrade=444&lt;br /&gt;
&lt;br /&gt;
|atk3lv1=201344&lt;br /&gt;
|atk3upgrade=6512&lt;br /&gt;
&lt;br /&gt;
|atk4lv1=0&lt;br /&gt;
|atk4upgrade=&lt;br /&gt;
}}&lt;br /&gt;
*[[File:F2Skill.png|link=|28px]] F2 applies a 50% Attack Buff for 25 seconds.&lt;br /&gt;
*[[File:F3Skill.png|link=|28px]] F3 increases the Final Damage based on missing HP (30% Damage increase at 0% HP) for 20 seconds.&lt;br /&gt;
*[[File:F4Skill.png|link=|28px]] F4 applies a 70% Damage Reduction for 1 seconds and does a counter attack of 3M if you are hit in this duration&lt;br /&gt;
&lt;br /&gt;
Gaioumon Itto Mode&amp;#039;s F1 has ASB (Advanced Skill Breaking)&lt;/div&gt;</summary>
		<author><name>El3mentary</name></author>
	</entry>
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