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	<id>https://wiki.digitalmasters.world/wiki/index.php?action=history&amp;feed=atom&amp;title=Leviamon_X</id>
	<title>Leviamon X - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.digitalmasters.world/wiki/index.php?action=history&amp;feed=atom&amp;title=Leviamon_X"/>
	<link rel="alternate" type="text/html" href="https://wiki.digitalmasters.world/wiki/index.php?title=Leviamon_X&amp;action=history"/>
	<updated>2026-10-16T04:28:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.digitalmasters.world/wiki/index.php?title=Leviamon_X&amp;diff=28041&amp;oldid=prev</id>
		<title>imported&gt;IZJEndou at 07:37, 14 April 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.digitalmasters.world/wiki/index.php?title=Leviamon_X&amp;diff=28041&amp;oldid=prev"/>
		<updated>2026-04-14T07:37:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 07:37, 14 April 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l68&quot;&gt;Line 68:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 68:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|atk3ds=2568&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|atk3ds=2568&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|skillpoint3=3&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|skillpoint3=3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|anim3=&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;3&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;6&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|anim3=&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;4&lt;/ins&gt;.&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;1&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|atk3desc=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|atk3desc=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l93&quot;&gt;Line 93:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 93:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:F2Skill.png|link=|28px]] F2 applies a DoT Effect (10% of Damage dealt) to the enemy for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;15 &lt;/del&gt;seconds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:F2Skill.png|link=|28px]] F2 applies a DoT Effect (10% of Damage dealt) to the enemy for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10 &lt;/ins&gt;seconds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:F3Skill.png|link=|28px]] F3 applies a DoT Effect (&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20&lt;/del&gt;% of Damage dealt) to the enemy for &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;25 &lt;/del&gt;seconds.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:F3Skill.png|link=|28px]] F3 applies a DoT Effect (&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;10&lt;/ins&gt;% of Damage dealt) to the enemy for &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;20 &lt;/ins&gt;seconds.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:F4Skill.png|link=|28px]] F4 applies a Buff which grants Explosion DoT Effect with 30% extra damage.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*[[File:F4Skill.png|link=|28px]] F4 applies a Buff which grants Explosion DoT Effect with 30% extra damage.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>imported&gt;IZJEndou</name></author>
	</entry>
	<entry>
		<id>https://wiki.digitalmasters.world/wiki/index.php?title=Leviamon_X&amp;diff=28040&amp;oldid=prev</id>
		<title>El3mentary: Created page with &quot;{{Digimon Infobox |name=Leviamon X |katakana= |japname=リヴァイアモン（X抗体 |rank=SSS+ |form=Burst Mode X |classes=SK |attribute=Virus |naturalattribute=Water |atttype=SA |type=Demon Lord |family=Dark Area |family2=Deep Savers |family3=Nightmare Soldiers |from=Leviamon |needed=XAI |unlocked=X-Antibody Factor Leviamon |rideable=Abyss of Despair }}  Fear of the excessive power in Leviamon’s possession has earned it the moniker of Devil Beast and it is counted...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.digitalmasters.world/wiki/index.php?title=Leviamon_X&amp;diff=28040&amp;oldid=prev"/>
		<updated>2026-04-11T08:46:03Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Digimon Infobox |name=Leviamon X |katakana= |japname=リヴァイアモン（X抗体 |rank=SSS+ |form=Burst Mode X |classes=SK |attribute=Virus |naturalattribute=Water |atttype=SA |type=Demon Lord |family=Dark Area |family2=Deep Savers |family3=Nightmare Soldiers |from=Leviamon |needed=XAI |unlocked=X-Antibody Factor Leviamon |rideable=Abyss of Despair }}  Fear of the excessive power in Leviamon’s possession has earned it the moniker of Devil Beast and it is counted...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Digimon Infobox&lt;br /&gt;
|name=Leviamon X&lt;br /&gt;
|katakana=&lt;br /&gt;
|japname=リヴァイアモン（X抗体&lt;br /&gt;
|rank=SSS+&lt;br /&gt;
|form=Burst Mode X&lt;br /&gt;
|classes=SK&lt;br /&gt;
|attribute=Virus&lt;br /&gt;
|naturalattribute=Water&lt;br /&gt;
|atttype=SA&lt;br /&gt;
|type=Demon Lord&lt;br /&gt;
|family=Dark Area&lt;br /&gt;
|family2=Deep Savers&lt;br /&gt;
|family3=Nightmare Soldiers&lt;br /&gt;
|from=Leviamon&lt;br /&gt;
|needed=XAI&lt;br /&gt;
|unlocked=X-Antibody Factor Leviamon&lt;br /&gt;
|rideable=Abyss of Despair&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Fear of the excessive power in Leviamon’s possession has earned it the moniker of Devil Beast and it is counted among the Seven Great Demon Lords Digimon. A grand creature with a maw large enough to swallow the entire Digital World, it is said to sleep in the Net Ocean near the Dark Area. If awoken, &amp;#039;&amp;#039;&amp;#039;Leviamon X&amp;#039;&amp;#039;&amp;#039; will look down on any Digimon in positions of might, causing Angel Digimon to flee in terror, along with other Evil King Digimon. There are limits to what can be determined about this Digimon, however, and it almost never appears. It is considered a primordially evil existence that has taken up residence in the Digital World.&lt;br /&gt;
&lt;br /&gt;
*&amp;#039;&amp;#039;&amp;#039;You can check its complete unlock guide by clicking here [[Guide:Leviamon X]]&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==Digivolves==&lt;br /&gt;
{{Digivolve Syakomon}}&lt;br /&gt;
&lt;br /&gt;
==Default Stats==&lt;br /&gt;
{{note|Statistics with 140% size and level 120}}&lt;br /&gt;
&lt;br /&gt;
Digimon Type: [[File:SK Icon.png]] Skill Based&lt;br /&gt;
&lt;br /&gt;
{{stats&lt;br /&gt;
|hp=16889&lt;br /&gt;
|ds=5145&lt;br /&gt;
|at=7731&lt;br /&gt;
|as=2.400&lt;br /&gt;
|ct=27.74%&lt;br /&gt;
|ht=700&lt;br /&gt;
|de=774&lt;br /&gt;
|ev=15.00%}}&lt;br /&gt;
&lt;br /&gt;
==Attacks==&lt;br /&gt;
&lt;br /&gt;
{{Digimon Attacks 2&lt;br /&gt;
|attack1=Cauda Mortifera&lt;br /&gt;
|atk1imgid=&lt;br /&gt;
|attribute1=Water&lt;br /&gt;
|cooldown1=3&lt;br /&gt;
|atk1ds=542&lt;br /&gt;
|skillpoint1=2&lt;br /&gt;
|anim1=2.5&lt;br /&gt;
|atk1desc=&lt;br /&gt;
&lt;br /&gt;
|attack2=Rostrum Triadens&lt;br /&gt;
|atk2imgid=&lt;br /&gt;
|attribute2=Water&lt;br /&gt;
|cooldown2=8&lt;br /&gt;
|atk2ds=685&lt;br /&gt;
|skillpoint2=3&lt;br /&gt;
|anim2=3.3&lt;br /&gt;
|atk2desc=&lt;br /&gt;
&lt;br /&gt;
|attack3=Seventh Lightning&lt;br /&gt;
|atk3imgid=&lt;br /&gt;
|attribute3=Water&lt;br /&gt;
|cooldown3=53&lt;br /&gt;
|atk3ds=2568&lt;br /&gt;
|skillpoint3=3&lt;br /&gt;
|anim3=3.6&lt;br /&gt;
|atk3desc=&lt;br /&gt;
&lt;br /&gt;
|attack4=Aspergo&lt;br /&gt;
|atk4imgid=&lt;br /&gt;
|attribute4=Water&lt;br /&gt;
|cooldown4=90&lt;br /&gt;
|atk4ds=1543&lt;br /&gt;
|skillpoint4=3&lt;br /&gt;
|anim4=1.2&lt;br /&gt;
|atk3desc=&lt;br /&gt;
&lt;br /&gt;
|atk1lv1=40168&lt;br /&gt;
|atk1upgrade=256&lt;br /&gt;
&lt;br /&gt;
|atk2lv1=58534&lt;br /&gt;
|atk2upgrade=444&lt;br /&gt;
&lt;br /&gt;
|atk3lv1=166423&lt;br /&gt;
|atk3upgrade=6015&lt;br /&gt;
&lt;br /&gt;
|atk4lv1=52877&lt;br /&gt;
|atk4upgrade=2112&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*[[File:F2Skill.png|link=|28px]] F2 applies a DoT Effect (10% of Damage dealt) to the enemy for 15 seconds.&lt;br /&gt;
*[[File:F3Skill.png|link=|28px]] F3 applies a DoT Effect (20% of Damage dealt) to the enemy for 25 seconds.&lt;br /&gt;
*[[File:F4Skill.png|link=|28px]] F4 applies a Buff which grants Explosion DoT Effect with 30% extra damage.&lt;/div&gt;</summary>
		<author><name>El3mentary</name></author>
	</entry>
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