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'''Memory Skills''' are special items that can teach your Digimon new skills.  
'''Memory Skills''' are special items that can teach your Digimon new skills.  


[[File:Memory Skill Capsules.png]]'''Skill Memory Capsules''' can be obtained through Cash Shop or event.


[[File:Memory Skill Capsules.png]] Skill Memory Capsules & [[File:Memory Skill Cube (Support).png]][[File:Memory Skill Cube (Attack).png]][[File:Memory Skill Cube (Defense).png]][[File:Skill Memory Cube (Vaccine).png]][[File:Skill Memory Cube (Virus).png]][[File:Skill Memory Cube (Data).png]] Skill Memory Cubes can be bought with Arena Voucher [[File:VoucherAREA.png]]
[[File:Memory Skill Capsules.png]] Skill Memory Capsules & [[File:Memory Skill Cube (Support).png]][[File:Memory Skill Cube (Attack).png]][[File:Memory Skill Cube (Defense).png]][[File:Skill Memory Cube (Vaccine).png]][[File:Skill Memory Cube (Virus).png]][[File:Skill Memory Cube (Data).png]] Skill Memory Cubes can be bought with [[Mary (Arena Voucher)|Arena Voucher]] [[File:VoucherAREA.png]]


There exist 3 categories of Memory Skills - '''Attack, Defense, and Support'''.  
There exist 3 categories of Memory Skills - '''Attack, Defense, and Support'''.  

Latest revision as of 10:51, 11 March 2023

Memory Skills are special items that can teach your Digimon new skills.


Skill Memory Capsules & Skill Memory Cubes can be bought with Arena Voucher

There exist 3 categories of Memory Skills - Attack, Defense, and Support.

  • Support Skills - there are 6 types, 3 levels for each = 18 possible items to obtain. (5.6% chance to obtain specific item)
  • Attack Skills - there are 15 types, 3 levels for each = 45 possible items to obtain. (2.2% chance to obtain specific item)
  • Defense Skills - there are 15 types, 3 levels for each = 45 possible items to obtain. (2.2% chance to obtain specific item)
  • The highest level of Memory Skills can only be obtained from Highest Skill Memory Capsule, which are only available in cash shop limited sale.
  • Each Digimon can learn 2 Memory Skills from two different categories. For example, 1 support and 1 attack skill. 2 Memory Skills from the same category are not allowed.
  • Jogress and Variant Digimon cannot learn the regular Memory Skills. Instead, they can learn a special type of Memory Skills obtained from Skill Memory Cube. When scanned, the Skill Memory Cube will give Lv.1-3 Memory Skills.
  • Low/Lv.1 Skills can be used by level 30+ Digimon, Mid/Lv.2 by level 50+, and High/Lv.3 by level 70+.
  • You can delete your previously learned Memory Skills at any time without cost through the Digimon skill window.

Note: Memory Skills is taught to the specific form of the evolution line. In other words, the Skill taught to Rookie can only be used in the Rookie form. The other evolution forms will have no access to the Skills unless you teach them a new one.

Support Skills

  • Obtained from Skill Memory Capsule [Support]
Skill Category Skill Effect Low Level Mid Level High Level Highest Level Cool Down Time
The Hand of Healing Heal everyone in your party by a certain percentage of their max HP 15% 20% 25% 30% 30 seconds
Regenerative Ability Heal yourself or one party member by a certain percentage of their max HP 20% 35% 50% 70% 30 seconds
The Tree of Life Give a 5 minutes buff which increases the max HP and max DS for everyone in your party by a certain percentage 15% 30% 50% 65% 3 seconds
Speeding Give a 30 seconds buff which increases Movement Speed for everyone in your party by a certain percentage 10% 15% 20% 25% 90 seconds
Quick Movements Give a 30 seconds buff which increases Evasion for everyone in your party by a certain percentage of their base Evasion stats 20% 35% 50% 70% 120 seconds
Narrow Escape Give a 10 seconds buff to you or one party member, if the target's HP drops below 30% during that duration, restore its HP by a certain percentage 30% 50% 70% 85% 60 seconds
  • Obtained from Skill Memory Cube [Support], the following Memory Skills can be used on Jogress, Jogress X, and Variant Digimon:
Skill Category Skill Effect Level 1 Level 2 Level 3 Cool Down Time
The Hand of Healing Heal everyone in your party by a certain percentage of their max HP 10% 15% 20% 30 seconds
Regenerative Ability Heal yourself or one party member by a certain percentage of their max HP 15% 25% 35% 30 seconds
The Tree of Life Give a 5 minutes buff which increases the max HP and max DS for everyone in your party by a certain percentage 10% 15% 25% 3 seconds
Speeding Give a 30 seconds buff which increases Movement Speed for everyone in your party by a certain percentage 5% 10% 15% 90 seconds
Quick Movements Give a 30 seconds buff which increases Evasion for everyone in your party by a certain percentage of their base Evasion stats 10% 20% 30% 120 seconds
Narrow Escape Give a 10 seconds buff to you or one party member, if the target's HP drops below 30% during that duration, restore its HP by a certain percentage 15% 25% 35% 60 seconds

Attack Skills

  • Obtained from Skill Memory Capsule [Attack]
Skill Category Skill Effect Low Level Mid Level High Level Highest Level Cool Down Time
Last Effort Give a 60 seconds buff which increase your skill damage by a certain percentage when your Digimon's HP is below 40% 10% 20% 30% 40% 3 seconds
The Ruler of Space Inflict a certain amount of Area of Effect damage to every enemy around your Digimon 500 1000 1500 2000 20 seconds
The Ruler of Fire Give 60 seconds buff which increases the damage for Fire Element skills by a certain percentage 5% 10% 15% 20% 3 seconds
The Ruler of Land Give 60 seconds buff which increases the damage for Land Element skills by a certain percentage 5% 10% 15% 20% 3 seconds
The Ruler of Ice Give 60 seconds buff which increases the damage for Ice Element skills by a certain percentage 5% 10% 15% 20% 3 seconds
The Ruler of Light Give 60 seconds buff which increases the damage for Light Element skills by a certain percentage 5% 10% 15% 20% 3 seconds
The Ruler of Steel Give 60 seconds buff which increases the damage for Steel Element skills by a certain percentage 5% 10% 15% 20% 3 seconds
The Ruler of Darkness Give 60 seconds buff which increases the damage for Pitch Black Element skills by a certain percentage 5% 10% 15% 20% 3 seconds
The Ruler of Thunder Give 60 seconds buff which increases the damage for Thunder Element skills by a certain percentage 5% 10% 15% 20% 3 seconds
The Ruler of Water Give 60 seconds buff which increases the damage for Water Element skills by a certain percentage 5% 10% 15% 20% 3 seconds
The Ruler of Wind Give 60 seconds buff which increases the damage for Wind Element skills by a certain percentage 5% 10% 15% 20% 3 seconds
The Ruler of Wood Give 60 seconds buff which increases the damage for Wood Element skills by a certain percentage 5% 10% 15% 20% 3 seconds
Vaccine Master Give 60 seconds buff which increases the damage for Vaccine Attribute skills by a certain percentage 3% 5% 10% 15% 3 seconds
Virus Master Give 60 seconds buff which increases the damage for Virus Attribute skills by a certain percentage 3% 5% 10% 15% 3 seconds
Data Master Give 60 seconds buff which increases the damage for Data Attribute skills by a certain percentage 3% 5% 10% 15% 3 seconds
  • Obtained from Skill Memory Cube [Attack], the following Memory Skills can be used on Jogress, Jogress X, and Variant Digimon:
Skill Category Skill Effect Level 1 Level 2 Level 3 Cool Down Time
Last Effort Give a 60 seconds buff which increase your skill damage by a certain percentage when your Digimon's HP is below 40% 5% 10% 15% 3 seconds
The Ruler of Space Inflict a certain amount of Area of Effect damage to every enemy around your Digimon 500 1000 1500 20 seconds
The Ruler of Fire Give 60 seconds buff which increases the damage for Fire Element skills by a certain percentage 2% 5% 8% 3 seconds
The Ruler of Land Give 60 seconds buff which increases the damage for Land Element skills by a certain percentage 2% 5% 8% 3 seconds
The Ruler of Ice Give 60 seconds buff which increases the damage for Ice Element skills by a certain percentage 2% 5% 8% 3 seconds
The Ruler of Light Give 60 seconds buff which increases the damage for Light Element skills by a certain percentage 2% 5% 8% 3 seconds
The Ruler of Steel Give 60 seconds buff which increases the damage for Steel Element skills by a certain percentage 2% 5% 8% 3 seconds
The Ruler of Darkness Give 60 seconds buff which increases the damage for Pitch Black Element skills by a certain percentage 2% 5% 8% 3 seconds
The Ruler of Thunder Give 60 seconds buff which increases the damage for Thunder Element skills by a certain percentage 2% 5% 8% 3 seconds
The Ruler of Water Give 60 seconds buff which increases the damage for Water Element skills by a certain percentage 2% 5% 8% 3 seconds
The Ruler of Wind Give 60 seconds buff which increases the damage for Wind Element skills by a certain percentage 2% 5% 8% 3 seconds
The Ruler of Wood Give 60 seconds buff which increases the damage for Wood Element skills by a certain percentage 2% 5% 8% 3 seconds
Vaccine Master Give 60 seconds buff which increases the damage for Vaccine Attribute skills by a certain percentage 1% 3% 5% 3 seconds
Virus Master Give 60 seconds buff which increases the damage for Virus Attribute skills by a certain percentage 1% 3% 5% 3 seconds
Data Master Give 60 seconds buff which increases the damage for Data Attribute skills by a certain percentage 1% 3% 5% 3 seconds

Defense Skills

  • Obtained from Skill Memory Capsule [Defense]
Skill Category Skill Effect Low Level Mid Level High Level Highest Level Cool Down Time
Iron Will Give a 60 seconds buff which reduces the damage you receive by a certain percentage when your HP is below 40% 10% 20% 30% 40% 3 seconds
Provocation Give a 5 (Low), 6 (Mid), or 7 (High and Highest) seconds buff which reflects a certain amount of damage back to the enemy, and provoke them to attack the user instead 20% 35% 50% 65% 45 seconds
Guardian of Land Give 60 seconds which, if used on a Land Element Digimon, reduces all damage received by a certain percentage 5% 10% 15% 20% 3 seconds
Guardian of Fire Give 60 seconds which, if used on a Fire Element Digimon, reduces all damage received by a certain percentage 5% 10% 15% 20% 3 seconds
Guardian of Ice Give 60 seconds which, if used on an Ice Element Digimon, reduces all damage received by a certain percentage 5% 10% 15% 20% 3 seconds
Guardian of Light Give 60 seconds which, if used on a Light Element Digimon, reduces all damage received by a certain percentage 5% 10% 15% 20% 3 seconds
Guardian of Steel Give 60 seconds which, if used on a Steel Element Digimon, reduces all damage received by a certain percentage 5% 10% 15% 20% 3 seconds
Guardian of Darkness Give 60 seconds which, if used on a Pitch Black Element Digimon, reduces all damage received by a certain percentage 5% 10% 15% 20% 3 seconds
Guardian of Thunder Give 60 seconds which, if used on a Thunder Element Digimon, reduces all damage received by a certain percentage 5% 10% 15% 20% 3 seconds
Guardian of Water Give 60 seconds which, if used on a Water Element Digimon, reduces all damage received by a certain percentage 5% 10% 15% 20% 3 seconds
Guardian of Wind Give 60 seconds which, if used on a Wind Element Digimon, reduces all damage received by a certain percentage 5% 10% 15% 20% 3 seconds
Guardian of Wood Give 60 seconds which, if used on a Wood Element Digimon, reduces all damage received by a certain percentage 5% 10% 15% 20% 3 seconds
Data Defender Give 60 seconds which, if used on a Data attribute Digimon, reduces all damage received by a certain percentage 3% 5% 10% 15% 3 seconds
Virus Defender Give 60 seconds which, if used on a Virus attribute Digimon, reduces all damage received by a certain percentage 3% 5% 10% 15% 3 seconds
Vaccine Defender Give 60 seconds which, if used on a Vaccine attribute Digimon, reduces all damage received by a certain percentage 3% 5% 10% 15% 3 seconds
  • Obtained from Skill Memory Cube [Defense], the following Memory Skills can be used on Jogress, Jogress X, and Variant Digimon:
Skill Category Skill Effect Level 1 Level 2 Level 3 Cool Down Time
Iron Will Give a 60 seconds buff which reduces the damage you receive by a certain percentage when your HP is below 40% 5% 10% 15% 3 seconds
Provocation Give a 5 (Lv1), 6 (Lv2), or 7 (Lv3) seconds buff which reflects a certain amount of damage back to the enemy, and provoke them to attack the user instead 10% 15% 20% 45 seconds
Guardian of Land Give 60 seconds which, if used on a Land Element Digimon, reduces all damage received by a certain percentage 2% 5% 8% 3 seconds
Guardian of Fire Give 60 seconds which, if used on a Fire Element Digimon, reduces all damage received by a certain percentage 2% 5% 8% 3 seconds
Guardian of Ice Give 60 seconds which, if used on an Ice Element Digimon, reduces all damage received by a certain percentage 2% 5% 8% 3 seconds
Guardian of Light Give 60 seconds which, if used on a Light Element Digimon, reduces all damage received by a certain percentage 2% 5% 8% 3 seconds
Guardian of Steel Give 60 seconds which, if used on a Steel Element Digimon, reduces all damage received by a certain percentage 2% 5% 8% 3 seconds
Guardian of Darkness Give 60 seconds which, if used on a Pitch Black Element Digimon, reduces all damage received by a certain percentage 2% 5% 8% 3 seconds
Guardian of Thunder Give 60 seconds which, if used on a Thunder Element Digimon, reduces all damage received by a certain percentage 2% 5% 8% 3 seconds
Guardian of Water Give 60 seconds which, if used on a Water Element Digimon, reduces all damage received by a certain percentage 2% 5% 8% 3 seconds
Guardian of Wind Give 60 seconds which, if used on a Wind Element Digimon, reduces all damage received by a certain percentage 2% 5% 8% 3 seconds
Guardian of Wood Give 60 seconds which, if used on a Wood Element Digimon, reduces all damage received by a certain percentage 2% 5% 8% 3 seconds
Virus Defender Give 60 seconds which, if used on a Virus attribute Digimon, reduces all damage received by a certain percentage 1% 3% 5% 3 seconds
Vaccine Defender Give 60 seconds which, if used on a Vaccine attribute Digimon, reduces all damage received by a certain percentage 1% 3% 5% 3 seconds
Data Defender Give 60 seconds which, if used on a Data attribute Digimon, reduces all damage received by a certain percentage 1% 3% 5% 3 seconds

See also