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MM/client updated
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==Battle Gameplay==
==Battle Gameplay==
*New Skill Damage Formula - Skills are now useful!
* Advance Skill-Breaking (ASB) Removed
*Advance Skill-Breaking (ASB) Removed
* Attack stat from accessories now scales off Attack Speed. (Basically, the lower your AS is, the less AT)
*Digimons Rebalanced (Adjusted Ranks + Stats)
* Digimon are splitted into Skill-based and Auto Attack-based types
*Attack stat from accessories now scales off Attack Speed. (Basically, the lower your AS is, the less damage you will do. (stopping at 1 AS and 2.5 AS))


==Gameplay==
==Gameplay==
*Hatch Rates buffed for certain Digieggs
* Hatch Rates buffed for certain Digieggs.
*Minor buffs to drop rates of certain Digieggs
* Minor buffs to drop rates of certain Digieggs.
*All mobs that drop mercenary eggs now have a chance to drop Lv.4 Reinforced Eggs
* All mobs that drop Mercenary Eggs now have a chance to drop Lv.4 Reinforced Eggs.
*Data egg scans can drop up to 3 Data per egg (Match Dragon Data Egg)
* Data Egg Scans can drop up to 3 Data per Egg.
*Seal Drop Rates and Quanities increased
* Seal Drop Rates and Quantities increased.
*New EXP (Levelling) Instances
* New custom items including Accessories.
*New custom items including Accessories
* New end of Questline Rewards.
*Boosted Quest EXP Rates
* Movespeed increase.
*New end of quest line rewards
* Increased Bit-drops.
*Movespeed its increase, for Ride too
* Guild Skill System.
*Mobs in Verdandi can drop Xtickets
* All Mobs (except certain Raids) in Verdandi can drop X-Tickets.
*Daily quests in Verdandi that that gives Xtickets
* Daily Quests in Verdandi that gives X-Tickets.
*Auto-loot in summon square for Membership and free every saturday for everyone
* Daily Quests that gives you Boko Book Pages to craft Books.
* Hard Mode Reward Boxes of EDG/ZDG/BDG/QDG have been adjusted. The Crystals arent dropping from the Box anymore, the last Boss of the Dungeon have a chance to drop their respective Crystal. Pity system for Crystals
* Fanglongmon Dungeon has been reworked to match difficulty of the game.
* Accessories for Fanglongmon Dungeon have been reworked.
* Royal Base Normal Mode have been adjusted.
 
==Digimon and Classifications==
* Digimons Rebalanced (Adjusted Ranks + Stats).
* All Burst Modes (besides a few exceptions) are S+, no matter what.
* All new classification: Hybrid (for digimon that can't use Burst Mode or lower related buffs / equipment, but are generally stronger without it.)
* All new set of evolutions: Black Gear Evolution
* The Digimon Meta game is not the same as it was in DMO.
* Recolours of already existing Digimon.
* Custom Digimon.
* You can increase the Size of your Starter Digimon.
* You can use the Transcendence System on your Starter Digimon.
* Quick Evolutions for serval Digimon.
* Individual Atrribute-based Jogress Animations.


==World==
==World==
*Custom Events, Raids, Dungeons + Quests
* Custom Events, Raids, Dungeons + Quests.
*Increased spawns for certain mobs in certain maps
* Increased spawns for certain mobs in certain maps.
*New Starting Map + Tutorial Quests
* Drop Rate of Yin & Yang pieces in Verdandi has been massively improved.
*Chance for Random BM Box to drop from mobs on Server Continent Maps
* New Starting Map + Tutorial Quests.
*Chance for Tamer Exchanges to drop from mobs on Verdandi/Odaiba
* Chance for Random BM Box to drop from mobs on Server Continent Maps
* Chance for Tamer Exchanges to drop from mobs on Verdandi/Odaiba.
* 12*Player Guild Dungeons (IMD2.0) are now a thing.
* 8*Player Guild Dungeons (Green Zone Nightsky) are now a thing.
* Custom Endgame Dungeons.


==Cash Shop==
==Cash Shop==
*For now only 2 SSS are realease
* Some digimon that originally had very bad obtainment methods, such as being in a 1% lootbox or cash stacking event, now have fixed rates and a pity system to get them eventually.
*AlphamonOryukenX that can be get from lootbox (free in later events)
* Some are just on the cash shop to buy, like Ophanimon Falldown Mode, Sleipmon X, Beelzemon X, Plesiomon/Aegismon, Examon, Mastemon,...
*Susanoomon that can be get from cash shop or farm for free on Verdandi


==Quality of Life==
==Quality of Life==
*New Maze navigation NPCs
* New Maze navigation NPCs.
*No loading screens when moving within maps
* Boosted Maze Quest Item rates.
*Quest Items auto-pickup
* No loading screens when moving within maps.
 
* Use up to 10 Monster Cards at once (Custom DMW setting under "Interface").
==Client==
* Accessory Enchantment modifications.
*New models for certain digimons
* DigiClone modifications.
*Custom music for certain maps
*FPS boost increase
*Faster Loading


==Tutorial==
==Tutorial==
* DMW Village is a revamped version of the Old Yokohama Map and will be used as the new starting point for new Tamers. The Map is currently accessible through the Cellphone NPC at entrance to DATS Center.
* New Starter Map (City of Beginnings) have been added to help new players who are just starting the game. The Map is accessible through the Portal behind Birdramon in DMW Village.
* Custom Beginner Dungeon to learn the basic Dungeon mechs (Gizumon Dungeon at Maze Entrance).


[[DMW Village]] is a revamped version of the Old Yokohama Map and will be used as the new starting point for new Tamers.
==Others==
 
* Master Membership is also available and will work the same way as it does in GDMO with the exception that the Item is tradeable.
The Map is currently accessible through the Cellphone NPC at entrance to [[DATS Center]].
* Scale-able (but fixed) Inventory (Custom DMW setting under Interface).
 
* Hide settings to remove lags in Raids (Custom DMW setting under Interface).
==Master Membership==
* Changeable UI color (Custom DMW setting under Interface).
 
Master Membership is also accessible and will work the same way as in GDMO. There are be additional effects which can be bought, to make gameplay more comfortable.
 
*Auto-loot in summon square
*[[File:Bit Magnet.png]] Bit Magnet - Add-on item for Master Membership users to auto-loot bits
*[[File:Seal Aggregator.png]] Seal Aggregator - Add-on item for Master Membership users to auto-loot Seals

Latest revision as of 22:59, 7 November 2023

Battle Gameplay

  • Advance Skill-Breaking (ASB) Removed
  • Attack stat from accessories now scales off Attack Speed. (Basically, the lower your AS is, the less AT)
  • Digimon are splitted into Skill-based and Auto Attack-based types

Gameplay

  • Hatch Rates buffed for certain Digieggs.
  • Minor buffs to drop rates of certain Digieggs.
  • All mobs that drop Mercenary Eggs now have a chance to drop Lv.4 Reinforced Eggs.
  • Data Egg Scans can drop up to 3 Data per Egg.
  • Seal Drop Rates and Quantities increased.
  • New custom items including Accessories.
  • New end of Questline Rewards.
  • Movespeed increase.
  • Increased Bit-drops.
  • Guild Skill System.
  • All Mobs (except certain Raids) in Verdandi can drop X-Tickets.
  • Daily Quests in Verdandi that gives X-Tickets.
  • Daily Quests that gives you Boko Book Pages to craft Books.
  • Hard Mode Reward Boxes of EDG/ZDG/BDG/QDG have been adjusted. The Crystals arent dropping from the Box anymore, the last Boss of the Dungeon have a chance to drop their respective Crystal. Pity system for Crystals
  • Fanglongmon Dungeon has been reworked to match difficulty of the game.
  • Accessories for Fanglongmon Dungeon have been reworked.
  • Royal Base Normal Mode have been adjusted.

Digimon and Classifications

  • Digimons Rebalanced (Adjusted Ranks + Stats).
  • All Burst Modes (besides a few exceptions) are S+, no matter what.
  • All new classification: Hybrid (for digimon that can't use Burst Mode or lower related buffs / equipment, but are generally stronger without it.)
  • All new set of evolutions: Black Gear Evolution
  • The Digimon Meta game is not the same as it was in DMO.
  • Recolours of already existing Digimon.
  • Custom Digimon.
  • You can increase the Size of your Starter Digimon.
  • You can use the Transcendence System on your Starter Digimon.
  • Quick Evolutions for serval Digimon.
  • Individual Atrribute-based Jogress Animations.

World

  • Custom Events, Raids, Dungeons + Quests.
  • Increased spawns for certain mobs in certain maps.
  • Drop Rate of Yin & Yang pieces in Verdandi has been massively improved.
  • New Starting Map + Tutorial Quests.
  • Chance for Random BM Box to drop from mobs on Server Continent Maps
  • Chance for Tamer Exchanges to drop from mobs on Verdandi/Odaiba.
  • 12*Player Guild Dungeons (IMD2.0) are now a thing.
  • 8*Player Guild Dungeons (Green Zone Nightsky) are now a thing.
  • Custom Endgame Dungeons.

Cash Shop

  • Some digimon that originally had very bad obtainment methods, such as being in a 1% lootbox or cash stacking event, now have fixed rates and a pity system to get them eventually.
  • Some are just on the cash shop to buy, like Ophanimon Falldown Mode, Sleipmon X, Beelzemon X, Plesiomon/Aegismon, Examon, Mastemon,...

Quality of Life

  • New Maze navigation NPCs.
  • Boosted Maze Quest Item rates.
  • No loading screens when moving within maps.
  • Use up to 10 Monster Cards at once (Custom DMW setting under "Interface").
  • Accessory Enchantment modifications.
  • DigiClone modifications.

Tutorial

  • DMW Village is a revamped version of the Old Yokohama Map and will be used as the new starting point for new Tamers. The Map is currently accessible through the Cellphone NPC at entrance to DATS Center.
  • New Starter Map (City of Beginnings) have been added to help new players who are just starting the game. The Map is accessible through the Portal behind Birdramon in DMW Village.
  • Custom Beginner Dungeon to learn the basic Dungeon mechs (Gizumon Dungeon at Maze Entrance).

Others

  • Master Membership is also available and will work the same way as it does in GDMO with the exception that the Item is tradeable.
  • Scale-able (but fixed) Inventory (Custom DMW setting under Interface).
  • Hide settings to remove lags in Raids (Custom DMW setting under Interface).
  • Changeable UI color (Custom DMW setting under Interface).