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'''Memory Skills''' are special items that can teach your Digimon new skills. | '''Memory Skills''' are special items that can teach your Digimon new skills. | ||
[[File:Memory Skill Capsules.png]] Skill Memory Capsules & [[File:Memory Skill Cube (Support).png]][[File:Memory Skill Cube (Attack).png]][[File:Memory Skill Cube (Defense).png]][[File:Skill Memory Cube (Vaccine).png]][[File:Skill Memory Cube (Virus).png]][[File:Skill Memory Cube (Data).png]] Skill Memory Cubes can be bought with Arena Voucher [[File:VoucherAREA.png]] | [[File:Memory Skill Capsules.png]] Skill Memory Capsules & [[File:Memory Skill Cube (Support).png]][[File:Memory Skill Cube (Attack).png]][[File:Memory Skill Cube (Defense).png]][[File:Skill Memory Cube (Vaccine).png]][[File:Skill Memory Cube (Virus).png]][[File:Skill Memory Cube (Data).png]] Skill Memory Cubes can be bought with [[Mary (Arena Voucher)|Arena Voucher]] [[File:VoucherAREA.png]] | ||
There exist 3 categories of Memory Skills - '''Attack, Defense, and Support'''. | There exist 3 categories of Memory Skills - '''Attack, Defense, and Support'''. | ||
*[[File:Support Skill.png]] '''Support Skills''' - there are 6 types, 3 levels for each = 18 possible items to obtain. (5.6% chance to obtain specific item) | *[[File:Support Skill.png]] '''Support Skills''' - there are 6 types, 3 levels for each = 18 possible items to obtain. (5.6% chance to obtain specific item) | ||
*[[File:Attack Skill.png]] '''Attack Skills''' - there are 15 types, 3 levels for each = 45 possible items to obtain. (2.2% chance to obtain specific item) | *[[File:Attack Skill.png]] '''Attack Skills''' - there are 15 types, 3 levels for each = 45 possible items to obtain. (2.2% chance to obtain specific item) | ||
| Line 22: | Line 19: | ||
* You can delete your previously learned Memory Skills at any time without cost through the Digimon skill window. | * You can delete your previously learned Memory Skills at any time without cost through the Digimon skill window. | ||
{{note| Memory Skills is taught to '''the specific form of the evolution line'''. In other words, the Skill taught to Rookie can '''only''' be used in the Rookie form. The other evolution forms will have no access to the Skills unless you teach them a new one.}} | {{note| Memory Skills is taught to '''the specific form of the evolution line'''. In other words, the Skill taught to Rookie can '''only''' be used in the Rookie form. The other evolution forms will have no access to the Skills unless you teach them a new one.}} | ||
==Support Skills== | ==Support Skills== | ||
*Obtained from [[File:Memory Skill Capsule (Support).png]] '''Skill Memory Capsule [Support]''' | *Obtained from [[File:Memory Skill Capsule (Support).png]] '''Skill Memory Capsule [Support]''' | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill Category!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Effect!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Low Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Mid Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |High Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Highest Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Cool Down Time | ! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill Category!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Effect!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Low Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Mid Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |High Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Highest Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Cool Down Time | ||
| Line 44: | Line 37: | ||
| [[File:Support Skill.png]]||'''Narrow Escape'''||Give a 10 seconds buff to you or one party member, if the target's HP drops below 30% during that duration, restore its HP by a certain percentage|| 30% || 50% || 70% || 85% || 60 seconds | | [[File:Support Skill.png]]||'''Narrow Escape'''||Give a 10 seconds buff to you or one party member, if the target's HP drops below 30% during that duration, restore its HP by a certain percentage|| 30% || 50% || 70% || 85% || 60 seconds | ||
|} | |} | ||
*Obtained from [[File:Memory Skill Cube (Support).png]] '''Skill Memory Cube [Support]''', the following Memory Skills can be used on Jogress, Jogress X, and Variant Digimon: | *Obtained from [[File:Memory Skill Cube (Support).png]] '''Skill Memory Cube [Support]''', the following Memory Skills can be used on Jogress, Jogress X, and Variant Digimon: | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill Category!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Effect!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 1!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 2!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 3!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Cool Down Time | ! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill Category!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Effect!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 1!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 2!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 3!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Cool Down Time | ||
| Line 62: | Line 53: | ||
| [[File:Support Skill.png]]||'''Narrow Escape'''||Give a 10 seconds buff to you or one party member, if the target's HP drops below 30% during that duration, restore its HP by a certain percentage|| 15% || 25% || 35% || 60 seconds | | [[File:Support Skill.png]]||'''Narrow Escape'''||Give a 10 seconds buff to you or one party member, if the target's HP drops below 30% during that duration, restore its HP by a certain percentage|| 15% || 25% || 35% || 60 seconds | ||
|} | |} | ||
==Attack Skills== | ==Attack Skills== | ||
*Obtained from [[File:Memory Skill Capsule (Attack).png]] '''Skill Memory Capsule [Attack]''' | *Obtained from [[File:Memory Skill Capsule (Attack).png]] '''Skill Memory Capsule [Attack]''' | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill Category!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Effect!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Low Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Mid Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |High Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Highest Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Cool Down Time | ! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill Category!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Effect!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Low Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Mid Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |High Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Highest Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Cool Down Time | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''Last Effort'''||Give a 60 seconds buff which increase your skill damage by a certain percentage when your Digimon's HP is below 40% || 10% || 20% || 30% || 40% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Space'''||Inflict a certain amount of Area of Effect damage to every enemy around your Digimon|| 500 || 1000 || 1500 || 2000 || 20 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Fire'''||Give 60 seconds buff which increases the damage for Fire Element skills by a certain percentage|| 5% || 10% || 15% || 20% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Land'''||Give 60 seconds buff which increases the damage for Land Element skills by a certain percentage|| 5% || 10% || 15% || 20% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Ice'''||Give 60 seconds buff which increases the damage for Ice Element skills by a certain percentage|| 5% || 10% || 15% || 20% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Light'''||Give 60 seconds buff which increases the damage for Light Element skills by a certain percentage|| 5% || 10% || 15% || 20% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Steel'''||Give 60 seconds buff which increases the damage for Steel Element skills by a certain percentage|| 5% || 10% || 15% || 20% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Darkness'''||Give 60 seconds buff which increases the damage for Pitch Black Element skills by a certain percentage|| 5% || 10% || 15% || 20% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Thunder'''||Give 60 seconds buff which increases the damage for Thunder Element skills by a certain percentage|| 5% || 10% || 15% || 20% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Water'''||Give 60 seconds buff which increases the damage for Water Element skills by a certain percentage|| 5% || 10% || 15% || 20% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Wind'''||Give 60 seconds buff which increases the damage for Wind Element skills by a certain percentage|| 5% || 10% || 15% || 20% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Wood'''||Give 60 seconds buff which increases the damage for Wood Element skills by a certain percentage|| 5% || 10% || 15% || 20% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||'''Vaccine Master'''||Give 60 seconds buff which increases the damage for Vaccine Attribute skills by a certain percentage|| 3% || 5% || 10% || 15% || 3 seconds | | [[File:Attack Skill.png]]||'''Vaccine Master'''||Give 60 seconds buff which increases the damage for Vaccine Attribute skills by a certain percentage|| 3% || 5% || 10% || 15% || 3 seconds | ||
| Line 100: | Line 88: | ||
| | [[File:Attack Skill.png]]||'''Data Master'''||Give 60 seconds buff which increases the damage for Data Attribute skills by a certain percentage|| 3% || 5% || 10% || 15% || 3 seconds | | | [[File:Attack Skill.png]]||'''Data Master'''||Give 60 seconds buff which increases the damage for Data Attribute skills by a certain percentage|| 3% || 5% || 10% || 15% || 3 seconds | ||
|} | |} | ||
*Obtained from [[File:Memory Skill Cube (Attack).png]] '''Skill Memory Cube [Attack]''', the following Memory Skills can be used on Jogress, Jogress X, and Variant Digimon: | *Obtained from [[File:Memory Skill Cube (Attack).png]] '''Skill Memory Cube [Attack]''', the following Memory Skills can be used on Jogress, Jogress X, and Variant Digimon: | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill Category!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Effect!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 1!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 2!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 3!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Cool Down Time | ! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill Category!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Effect!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 1!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 2!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 3!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Cool Down Time | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''Last Effort'''||Give a 60 seconds buff which increase your skill damage by a certain percentage when your Digimon's HP is below 40% || 5% || 10% || 15% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Space'''||Inflict a certain amount of Area of Effect damage to every enemy around your Digimon|| 500 || 1000 || 1500 || 20 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Fire'''||Give 60 seconds buff which increases the damage for Fire Element skills by a certain percentage|| 2% || 5% || 8% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Land'''||Give 60 seconds buff which increases the damage for Land Element skills by a certain percentage|| 2% || 5% || 8% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Ice'''||Give 60 seconds buff which increases the damage for Ice Element skills by a certain percentage|| 2% || 5% || 8% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Light'''||Give 60 seconds buff which increases the damage for Light Element skills by a certain percentage|| 2% || 5% || 8% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Steel'''||Give 60 seconds buff which increases the damage for Steel Element skills by a certain percentage|| 2% || 5% || 8% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Darkness'''||Give 60 seconds buff which increases the damage for Pitch Black Element skills by a certain percentage|| 2% || 5% || 8% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Thunder'''||Give 60 seconds buff which increases the damage for Thunder Element skills by a certain percentage|| 2% || 5% || 8% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Water'''||Give 60 seconds buff which increases the damage for Water Element skills by a certain percentage|| 2% || 5% || 8% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Wind'''||Give 60 seconds buff which increases the damage for Wind Element skills by a certain percentage|| 2% || 5% || 8% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||''' | | [[File:Attack Skill.png]]||'''The Ruler of Wood'''||Give 60 seconds buff which increases the damage for Wood Element skills by a certain percentage|| 2% || 5% || 8% || 3 seconds | ||
|- | |- | ||
| [[File:Attack Skill.png]]||'''Vaccine Master'''||Give 60 seconds buff which increases the damage for Vaccine Attribute skills by a certain percentage|| 1% || 3% || 5% || 3 seconds | | [[File:Attack Skill.png]]||'''Vaccine Master'''||Give 60 seconds buff which increases the damage for Vaccine Attribute skills by a certain percentage|| 1% || 3% || 5% || 3 seconds | ||
| Line 136: | Line 122: | ||
| | [[File:Attack Skill.png]]||'''Data Master'''||Give 60 seconds buff which increases the damage for Data Attribute skills by a certain percentage|| 1% || 3% || 5% || 3 seconds | | | [[File:Attack Skill.png]]||'''Data Master'''||Give 60 seconds buff which increases the damage for Data Attribute skills by a certain percentage|| 1% || 3% || 5% || 3 seconds | ||
|} | |} | ||
==Defense Skills== | ==Defense Skills== | ||
*Obtained from [[File:Memory Skill Capsule (Defense).png]] '''Skill Memory Capsule [Defense]''' | *Obtained from [[File:Memory Skill Capsule (Defense).png]] '''Skill Memory Capsule [Defense]''' | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill Category!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Effect!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Low Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Mid Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |High Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Highest Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Cool Down Time | ! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill Category!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Effect!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Low Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Mid Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |High Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Highest Level!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Cool Down Time | ||
| Line 174: | Line 157: | ||
| | [[File:Defense Skill.png]]||'''Vaccine Defender'''||Give 60 seconds which, if used on a Vaccine attribute Digimon, reduces all damage received by a certain percentage|| 3% || 5% || 10% || 15% || 3 seconds | | | [[File:Defense Skill.png]]||'''Vaccine Defender'''||Give 60 seconds which, if used on a Vaccine attribute Digimon, reduces all damage received by a certain percentage|| 3% || 5% || 10% || 15% || 3 seconds | ||
|} | |} | ||
*Obtained from [[File:Memory Skill Cube (Defense).png]] '''Skill Memory Cube [Defense]''', the following Memory Skills can be used on Jogress, Jogress X, and Variant Digimon: | *Obtained from [[File:Memory Skill Cube (Defense).png]] '''Skill Memory Cube [Defense]''', the following Memory Skills can be used on Jogress, Jogress X, and Variant Digimon: | ||
{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill Category!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Effect!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 1!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 2!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 3!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Cool Down Time | ! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill Category!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Skill!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Effect!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 1!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 2!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Level 3!! class="tableheader" style="border:solid 1px #aaa;" colspan="1" |Cool Down Time | ||
| Line 210: | Line 191: | ||
| | [[File:Defense Skill.png]]||'''Data Defender'''||Give 60 seconds which, if used on a Data attribute Digimon, reduces all damage received by a certain percentage|| 1% || 3% || 5% || 3 seconds | | | [[File:Defense Skill.png]]||'''Data Defender'''||Give 60 seconds which, if used on a Data attribute Digimon, reduces all damage received by a certain percentage|| 1% || 3% || 5% || 3 seconds | ||
|} | |} | ||
==See also== | ==See also== | ||
*[[Skill Memory Cube (Vaccine)]] | *[[Skill Memory Cube (Vaccine)]] | ||
*[[Skill Memory Cube (Virus)]] | *[[Skill Memory Cube (Virus)]] | ||
*[[Skill Memory Cube (Data)]] | *[[Skill Memory Cube (Data)]] | ||
{{Digimon System}} | {{Digimon System}} | ||
Latest revision as of 10:51, 11 March 2023
Memory Skills are special items that can teach your Digimon new skills.
Skill Memory Capsules & ![]()
![]()
![]()
![]()
![]()
Skill Memory Cubes can be bought with Arena Voucher
There exist 3 categories of Memory Skills - Attack, Defense, and Support.
Support Skills - there are 6 types, 3 levels for each = 18 possible items to obtain. (5.6% chance to obtain specific item)
Attack Skills - there are 15 types, 3 levels for each = 45 possible items to obtain. (2.2% chance to obtain specific item)
Defense Skills - there are 15 types, 3 levels for each = 45 possible items to obtain. (2.2% chance to obtain specific item)
- The highest level of Memory Skills can only be obtained from
Highest Skill Memory Capsule, which are only available in cash shop limited sale.
- Each Digimon can learn 2 Memory Skills from two different categories. For example, 1 support and 1 attack skill. 2 Memory Skills from the same category are not allowed.
- Jogress and Variant Digimon cannot learn the regular Memory Skills. Instead, they can learn a special type of Memory Skills obtained from





Skill Memory Cube. When scanned, the Skill Memory Cube will give Lv.1-3 Memory Skills.
- Low/Lv.1 Skills can be used by level 30+ Digimon, Mid/Lv.2 by level 50+, and High/Lv.3 by level 70+.
- You can delete your previously learned Memory Skills at any time without cost through the Digimon skill window.
Note: Memory Skills is taught to the specific form of the evolution line. In other words, the Skill taught to Rookie can only be used in the Rookie form. The other evolution forms will have no access to the Skills unless you teach them a new one.
Support Skills
- Obtained from
Skill Memory Cube [Support], the following Memory Skills can be used on Jogress, Jogress X, and Variant Digimon:
Attack Skills
- Obtained from
Skill Memory Cube [Attack], the following Memory Skills can be used on Jogress, Jogress X, and Variant Digimon:
Defense Skills
- Obtained from
Skill Memory Cube [Defense], the following Memory Skills can be used on Jogress, Jogress X, and Variant Digimon:
See also
- List of available Mercenary Digimon
- List of available Mercenary Digimon(Pictures)
- Area of Effect Skills
- Armor Digivolution
- Burst Mode
- Data Exchange
- DigiClone
- Digimon Auras
- Digimon Sizes
- Hatching
- Jogress
- Memory Skills
- Ogudomon System
- Riding Mode
- Rank System
- Skill DigiCode
- Spirit System
- Advanced Spirit System
- Transcendence System
- Variant
- X-Antibody System
- Xros System