Craniamon X: Difference between revisions
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|from=Craniamon | |from=Craniamon | ||
|egg=No | |egg=No | ||
|unlocked=Craniamon X-Antibody Factor | |unlocked=Craniamon X-Antibody Factor | ||
|rideable=Will of the Knight | |||
|needed=XAI | |needed=XAI | ||
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Revision as of 19:20, 26 November 2023
| Craniamon X (ジエスモン(X抗体) Craniamon X) | |
| Rank: | |
| Class: | |
| Unlockitem: | |
| Ride Item | |
| Requires: | |
| Form: | Burst Mode X |
| Attribute: | |
| Element: | |
| Attacker Type: | |
| Type: | Holy Knight Digimon |
| Family: | |
| from: | Craniamon |
Craniamon X is an altered version of Craniamon that carries the
X-Antibody Factor : Craniamon in its Digicore.
Craniamon X is a Holy Knight Digimon and carrier of the X-Antibody. The Black Digizoid covering its whole body has become even sturdier, such that regular attacks inflict damage back upon the attacker rather than injuring Craniamon itself. Also, it has stowed the strongest magic shield "Avalon" on its back to show off its confidence in not needing to use it.
Digivolves
Drimogemon Line
Guardromon Line
Default Stats
Note: Approximate statistics with 140% size and level 120
| Health Points | 13798 | |
| Digi-Soul | 4252 | |
| Attack | 5154 | |
| Attack Speed | 2.85 | |
| Critical Hit | 27.53% | |
| Hit Rate | 450 | |
| Defense | 397 | |
| Evade | 25.8% | |
- AR = 250
- MS = 280
Attacks
File:Skill Status.png
Note: Value Point gives you a rough sketch of best skill to max (Higher the better)
- The third skill is a Area of Effect skill hitting every enemy around Craniamon X.
Overview
Pros:
- An absolute beast of a SSS, being able to shred and tank bosses reliably.
- High Attack (slightly more than Alphamon Ouryuken (X-Antibody System) and far higher than Jesmon X despite having the same Attack Speed).
- One of a few SSS Digimon that is not a Jogress or Variant (thus is not affected by any Jogress restrictions such as the weaker Memory Skills).
- Insanely high skill damage (among the strongest skills in the game).
- High critical chance.
Cons:
- Long skill cooldown (especially in F3, where the cooldown is lot longer than other skills of similar damage due to being an Area of Effect)
