Digimon Attributes: Difference between revisions

From Digital Masters World
Jump to navigation Jump to search
Godakroma (talk | contribs)
No edit summary
Godakroma (talk | contribs)
Replaced content with "{{see_also|Elemental Attributes}}"
Tag: Replaced
Line 1: Line 1:
{{see_also|Elemental Attributes}}
{{see_also|Elemental Attributes}}
==Experience==
When experience of an Attribute at 100%, it gives a 50% normal attack and skill bonus deal on a disadvantaged opponent.
To gain attribute/elemental experience, a vaccine digimon has to kill viruses and a virus monster has to kill data ones. A data attribute digimon will get attribute experience only by having him standing next to you while you are returning your broken egg shells and any other type of egg to PawnChessmon.
For Digimon of the NO Attribute, there is no way to raise the Experience of it. Clothing boosts will not apply to the NO Attribute.
For Digimon of the UK Attribute, there is no way to raise the Experience of it. Rookie Level UK Attribute is always 35%, Champion is 45%, Ultimate is 55%, Mega is 65%, Burst Mode is 75%. Clothing boosts do apply to the UK attribute making it able to get 100% or above.

Revision as of 15:18, 10 November 2020