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Beelzemon (Demon)

From Digital Masters World
Revision as of 06:46, 11 January 2025 by El3mentary (talk | contribs)

(diff) ← Older revision | Approved revision (diff) | Latest revision (diff) | Newer revision → (diff)

Revision as of 06:46, 11 January 2025 by El3mentary (talk | contribs)

(diff) ← Older revision | Approved revision (diff) | Latest revision (diff) | Newer revision → (diff)
Beelzemon (Demon
Beelzemon (Demon

Note: Battle Phase at the bottom is shown without any kind of skip

Informations about Raid

  • Beelzemon has about 150.000.000 HP
  • Beelzemon is level 120.
  • This raid use 7 different skills:
  • Invisble Skill
    • Player around the Raid will be damaged.
    • Deals around 15.000 damage. [Phase 1]
    • Deals around 20.000 damage. [Phase 2]
  • Tank Buster (Big Red Circle)
    • The Circle will always target the Tank
    • Player inside the Circle will be damaged.
    • Deals around 75.000 damage. [Phase 1]
    • Deals around 95.000 damage. [Phase 2]
  • Beserker Circles (Blue Cirlces)
    • Circles random around the Raid.
    • Deals around 35.000 damage.
  • Meteors (One-Target Orange Circle)
    • Targets a player below rank 1.
    • Player inside the Circle will be damaged.
    • Deals around 20.000 damage.
    • Player inside the Circle receive Slow Debuff
  • Stack
    • Targets 2 players below rank 1.
    • Players inside the Circle will be damaged.
    • Deals around 40.000 damage per circle, Damage will be splitted among the players inside of the circle (2 circle = 80.000 Damage)
  • Split
    • Targets 2 players below rank 1.
    • Players inside the Circle will be damaged.
    • Deals around 30.000 damage per circle, Damage will increase depending how man people are in the circle
  • Safe Zone (4 Blue Circles)
    • Players not in the Circle will die.

Minions

During the fight Beelzemon will summon follow minions which will apply a debuff (stackable)

  • - Dark Area, kill GranDracmon to remove the debuff
  • - Gluttony Lv1/Lv2/Lv3, kill Impmon to remove the debuff
  • - Weaken Defense Lv1/Lv2/Lv3, kill IceDevimon to remove the debuff
  • - Curse Lv1/Lv2/Lv3, kill SkullSatamon to remove the debuff

Debuff Information

  • File:Dark Area..png Dark Area - Takes 1000 Damage every 2 seconds
  • File:Gluttony.png Gluttony - Reduce your Damage by 10% (Lv2 = 30%, Lv3 = 90% + silence effect)
  • File:Weaken Defense.png Weaken Defense - Increase taken Damage by 50% (Lv2 = 100%, Lv3 = 200%)
  • File:Curse.png Curse - Takes 200 Damage every 2 seconds (Lv2 = 400, Lv3 = 1200)
  • Slow - Decrease own Speed by 10%, stacks up to Lv3; 60 second cooldown

Beelzemon's Battle Phase

Beelzemon will use his "invisble" Skill during the entire battle, [Phase 2] starts at ~60%.

  • At around 90% HP, Beelzemon will will start casting the [Phase 1] Tank Buster every 30 seconds.
  • At around 80% HP, Beelzemon will start casting the Beserker Circles (x5) till it's dead.
  • At around 80% HP, Beelzemon will start summon the first Impmon/SkullSatamon/IceDevimon Minion
  • At around 70% HP, Stack/Split phase, Split > Stack > Split > Fake Stack (deals 0 Damage)
  • At around 63% HP, Beelzemon will start casting the Meteors (x5) till it's dead every 40 seconds.
  • At around 60% HP, Beelzemon will start summon the next Impmon/SkullSatamon/IceDevimon Minion
  • At around 50% HP, Beelzemon will will start casting the [Phase 2] Tank Buster every 30 seconds.
  • At around 45% HP, Beelzemon will start summon the next Impmon/SkullSatamon/IceDevimon Minion
  • At around 40% HP, Stack/Split phase, Stack > Split > Fake Split (deals 0 Damage) > Stack
  • At around 30% HP, Beelzemon will cast the Safe Zone Circles.
  • At around 20% HP, Beelzemon will start summon the last Impmon/SkullSatamon/IceDevimon Minion
  • At around 10% HP Beelzemon goes into a charge and has to be killed within 1 minute or the party will be wiped. It has a 80% Damage Reduction during this time

Tips

IceDevimon and Impmon are top priority kills, make sure they are killed as soon as they are spawned, SkullSatamon could be killed slightly slower.