Beelzemon (Demon)
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Revision as of 06:46, 11 January 2025 by El3mentary (talk | contribs)
Revision as of 06:46, 11 January 2025 by El3mentary (talk | contribs)
Note: Battle Phase at the bottom is shown without any kind of skip
Informations about Raid
- Beelzemon has about 150.000.000 HP
- Beelzemon is level 120.
- This raid use 7 different skills:
- Invisble Skill
- Player around the Raid will be damaged.
- Deals around 15.000 damage. [Phase 1]
- Deals around 20.000 damage. [Phase 2]
- Tank Buster (Big Red Circle)
- The Circle will always target the Tank
- Player inside the Circle will be damaged.
- Deals around 75.000 damage. [Phase 1]
- Deals around 95.000 damage. [Phase 2]
- Beserker Circles (Blue Cirlces)
- Circles random around the Raid.
- Deals around 35.000 damage.
- Meteors (One-Target Orange Circle)
- Stack
- Targets 2 players below rank 1.
- Players inside the Circle will be damaged.
- Deals around 40.000 damage per circle, Damage will be splitted among the players inside of the circle (2 circle = 80.000 Damage)
- Split
- Targets 2 players below rank 1.
- Players inside the Circle will be damaged.
- Deals around 30.000 damage per circle, Damage will increase depending how man people are in the circle
- Safe Zone (4 Blue Circles)
- Players not in the Circle will die.
Minions
During the fight Beelzemon will summon follow minions which will apply a debuff (stackable)
Debuff Information
- File:Dark Area..png Dark Area - Takes 1000 Damage every 2 seconds
- File:Gluttony.png Gluttony - Reduce your Damage by 10% (Lv2 = 30%, Lv3 = 90% + silence effect)
- File:Weaken Defense.png Weaken Defense - Increase taken Damage by 50% (Lv2 = 100%, Lv3 = 200%)
- File:Curse.png Curse - Takes 200 Damage every 2 seconds (Lv2 = 400, Lv3 = 1200)
Slow - Decrease own Speed by 10%, stacks up to Lv3; 60 second cooldown
Beelzemon's Battle Phase
Beelzemon will use his "invisble" Skill during the entire battle, [Phase 2] starts at ~60%.
- At around 90% HP, Beelzemon will will start casting the [Phase 1] Tank Buster every 30 seconds.
- At around 80% HP, Beelzemon will start casting the Beserker Circles (x5) till it's dead.
- At around 80% HP, Beelzemon will start summon the first Impmon/SkullSatamon/IceDevimon Minion
- At around 70% HP, Stack/Split phase, Split > Stack > Split > Fake Stack (deals 0 Damage)
- At around 63% HP, Beelzemon will start casting the Meteors (x5) till it's dead every 40 seconds.
- At around 60% HP, Beelzemon will start summon the next Impmon/SkullSatamon/IceDevimon Minion
- At around 50% HP, Beelzemon will will start casting the [Phase 2] Tank Buster every 30 seconds.
- At around 45% HP, Beelzemon will start summon the next Impmon/SkullSatamon/IceDevimon Minion
- At around 40% HP, Stack/Split phase, Stack > Split > Fake Split (deals 0 Damage) > Stack
- At around 30% HP, Beelzemon will cast the Safe Zone Circles.
- At around 20% HP, Beelzemon will start summon the last Impmon/SkullSatamon/IceDevimon Minion
- At around 10% HP Beelzemon goes into a charge and has to be killed within 1 minute or the party will be wiped. It has a 80% Damage Reduction during this time
Tips
IceDevimon and Impmon are top priority kills, make sure they are killed as soon as they are spawned, SkullSatamon could be killed slightly slower.