GreenZone (Night) (Guild)
Note: This page is not updated with the last patch
This revamped Version of Green Zone is accessable through D-Terminal and is a Guild Dungeon.
To enter the Dungeon, the player is required to have a Digimon on Level 99 or higher.
The Dungeon Pass can be taken from the NPC Jijimon in D-Terminal (you can stack them).
Wild Digimon
| Title | Digimon | HP | Levels | Type | Attribute | Behavior | Drops |
|---|---|---|---|---|---|---|---|
| Bargamon's Army | 400,000 | 99 | 0 |
| Title | Digimon | HP | Levels | Type | Attribute | Behavior | Drops |
|---|---|---|---|---|---|---|---|
| Bargamon's Army | 1,400,000 | 99 | 0 |
| Title | Digimon | HP | Levels | Type | Attribute | Behavior | Drops |
|---|---|---|---|---|---|---|---|
| Bargamon's Army | 400,000 | 99 | 0 |
| Title | Digimon | HP | Levels | Type | Attribute | Behavior | Drops |
|---|---|---|---|---|---|---|---|
| Bargamon's Army | 400,000 | 99 | 0 |
| Title | Digimon | HP | Levels | Type | Attribute | Behavior | Drops |
|---|---|---|---|---|---|---|---|
| Peace Seeker | ? | 99 |
| Title | Digimon | HP | Levels | Type | Attribute | Behavior | Drops |
|---|---|---|---|---|---|---|---|
| Justice Bringer | ? | 99 |
Raid
| Digimon | HP | Levels | Type | Attribute | Behavior | Drops |
|---|---|---|---|---|---|---|
| 15,000,000 | 85 |
| Digimon | HP | Levels | Type | Attribute | Behavior | Drops |
|---|---|---|---|---|---|---|
| 20,000,000 | 99 |
| Digimon | HP | Levels | Type | Attribute | Behavior | Drops |
|---|---|---|---|---|---|---|
| 25,000,000 | 99 |
| Digimon | HP | Levels | Type | Attribute | Behavior | Drops |
|---|---|---|---|---|---|---|
| 33,000,000 | 99 |
| Digimon | HP | Levels | Type | Attribute | Behavior | Drops |
|---|---|---|---|---|---|---|
| ? | 120 |
How does the Dungeon Work?
You have to defeat all Mobs on the Map to progress.
You will encounter Sparrowmon (Raid) after all of the Mammothmon (Bargamon's Army) & CommanDramon (Bargramon's Army) are defeated.
After defeating Sparrowmon, you have to defeat all Troopmon (Bargramon's Army) & MechaNorimon (Bargramon's Army) in order to let the next Boss Spawn, Shoutmon X2.
Shoutmon X2 (Raid) is using 2 different Skills; he will use the first one at around 30% which deals around 3.3k Dmg. He will use his second Skill at around 10% and deals around 32k Dmg if you don't stack.
There will spawn 2 Mini-Bosses (Dorulumon & Starsmon) after you defeated Shoutmon X2. Defeating those let the next Raid spawn, Shoutmon X4.
Shoutmon X4 (Raid) is using his Skill at around 70% & 35%. His Skill gives you the Debuff
Bleeding if you dont dodge the AOE. The last Boss will Spawn as soonest Shoutmon X4 got defeated.
Shoutmon X5 is using his Skill at around 50% & 10%. He will summon 6 Single-Targeted Circels, each Circle deals around 5.5k Dmg and you will recieve the Debuff "icon" Xros Aura Lv1.
Shoutmon X5 (Raid) is the last Boss of the Dungeon, however there is a small chance that the Secret Boss Mad Leomon: Armed Mode is appearing.
Drop
Treasure of Green Zone
| 1x |
| 3x |
| 2x |
| 2x |
| 2x |
| 5x |
Notes
- Can enter together with up to 8 People from the same Guild.
- You can take 1 Pass every Day.









