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From Digital Masters World
Revision as of 20:22, 17 September 2025 by El3mentary (talk | contribs)

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{{notesmall| '''List below is not full updated yet.'''<br>}}
==Battle Gameplay==
==Battle Gameplay==
*New Skill Damage Formula - Skills are now useful!
* Advance Skill-Breaking (ASB) has been removed from any Digimon.
*Advance Skill-Breaking (ASB) Removed
* Digimon are splitted into Skill-based,Auto Attack-based, Tank and Support classes.
*Digimons Rebalanced (Adjusted Ranks + Stats)
* New Stat for Skill Damage % to make them more useful.
* The limit of "Critical Damage" a Digimon has, have been removed.
* Tank Digimon System; enemies prioritize Tank Digimon once a Tank attacked it (only in Dungen).
 


==Gameplay==
==Gameplay==
*Hatch Rates buffed for certain Digieggs
* Custom tutorial with a perma "Jumping".
*Minor buffs to drop rates of certain Digieggs
* Custom and improved content; Dungeon/Accessories/Clothing/Quests/Maps/Drop/Events/Seals.
*All mobs that drop mercenary eggs now have a chance to drop Lv.4 Reinforced Eggs
* Several perma "f2p" Digimon including SSS and SSS+ (they take effort and time).
*Data egg scans can drop up to 3 Data per egg (Match Dragon Data Egg)
* Several unfarmable Digimon have been added to the drop of Digimon across the game.
*Seal Drop Rates and Quanities increased
* Monster that drop Mercenary DigiEggs have a chance to also drop Reinforced DigiEgg Lv.4.
*New EXP (Levelling) Instances
* Dungeon Clears are no longer needed to complete Story Questlines (Tokyo Area/Shinjuku/Spiral Mountain)
*New custom items including Accessories
* Faster loading-time.
*Boosted Quest EXP Rates
* Removed loading screens when moving within a Map.
*New end of quest line rewards
* Re-enter function for many/all Dungeon.
* Boosted Monsterspots.
* Boosted Bit drop.
* Boosted Seal drop and quantity.
* Boosted Questitem drop + all Questitem are picked-up automatically.
* Boosted base Movementspeed (+ riding)
* Boosted Attribute Exp for monsters in DMW Village (+ vendor with Eggs for Data Digimon).
* Chance for Random BM Box to drop from any monster of the Server Continent Area.
* Chance for Tamer Exchanges to drop from any monster of certain Areas.
* Farmable Dungeon Tickets (Tokyo/Shinjuku/Spiral Mountain)
* Clothing which was previously not recharge can now be recharged (some are only rechargeable with tera)
* Guild Skill System
* Guild Dungeons


==World==
*Custom Events, Raids, Dungeons + Quests
*Increased spawns for certain mobs in certain maps
*New Starting Map + Tutorial Quests
*Chance for Random BM Box to drop from mobs on Server Continent Maps
*Chance for Tamer Exchanges to drop from mobs on Verdandi/Odaiba


==Cash Shop==
==Digimon and Classifications==
*Temporarily removed all SSS/SSS+ from Cash Shop/Game for initial release
* Digimon of the rank SS+/SSS/SSS+ have been rebalanced to be more equal within the rank.
* Starter Digimon (Agumon/Lalamon/Gaomon/Falcomon) are on hatch lv5 at the start and can use the Transcendence System once they reached 125%.
* Custom Digimon ([[Sukamon]], [[Lucemon X]] and [[Gaioumon Itto Mode]])
* Unique Black-Gear Evolutions.
* Recolours of already existing Digimon.
* Exclusive Digimon Skins
* Quick Evolutions for serval Digimon.
* Individual Atrribute-based Jogress Animations.


==Quality of Life==
*New Maze navigation NPCs
*No loading screens when moving within maps
*Quest Items auto-pickup


==Client==
==Cash Shop==
*New models for certain digimons
* Some Digimon that originally had very bad obtainment methods, such as being in Cash Promotion Event, are now obtainable in Perma Content and/or Lootboxes during certain Events.
*Custom music for certain maps
* Added Pity System for any SSS/SSS+ Digimon which is obtainable through a Lootbox


==Tutorial==


[[DMW Village]] is a revamped version of the Old Yokohama Map and will be used as the new starting point for new Tamers.
==Quality of Life==
* Accessory Enchantment modifications; number of an stat can't go down (only up).
* Fruiting modifications; size of an Digimon can't go down (only up), setting to use 100 Fruits at once (Custom DMW setting).
* DigiClone modifications; removed animation.
* Hatching modifications; accelerated animation.
* Deck System modifications; seperate categories for each of our classes/roles.
* Decks and titles can be favorized.
* Indicator for your own Digimon; makes it easier to point out the position for Dungeon Mechanics.
* Monster Card setting; allows you to use 10 at a time (Custom DMW setting).
* Portable Warehouse function have been added to the Master Membership perks.
* Tick-Rate of the server have been increased (Normal Maps + Dungeon).
* More camera distance options.
* Filter for the Magnetic ID Card have been added.
* Clean UI Toggle Button; removes parts of the UI.
* Movement Toggle Button; quick acccess to switch control from Tamer to Digimon.


The Map is currently accessible through the Cellphone NPC at entrance to [[DATS Center]].


==Master Membership==
==Others==
* Scale-able (but fixed) Inventory (Custom DMW setting).
* Changeable UI color [Dark Mode] (Custom DMW setting).


Master Membership is also accessible and will work the same way as in GDMO. There are be additional effects which can be bought, to make gameplay more comfortable.


*[[File:Bit Magnet.png]] Bit Magnet - Add-on item for Master Membership users to auto-loot bits
==Custom Systems==
*[[File:Seal Aggregator.png]] Seal Aggregator - Add-on item for Master Membership users to auto-loot Seals
* Reborn System; allows the Digimon to expand its potential and size.
* Set Effect System; wearing a certain set of clothing applies a set effect.
* Ticket System; allows you to store and auto-claim Dungeon Tickets.
* Milestone System; for certain content there are milestones which can be reached to obtain exclusive Items.
* Tamer System; allows you to switch Tamers without changing the Tamer Skill/Passive Buff.
* Tamer Skin System; allows you to change the appearance of an Tamer without having the costume for it, Skin Items can be exchanged with an Cash Shop item.
* Digimon Skin System; allows you to apply exclusive Digimon Skins which can be purchased from the Cash Shop and obtained in certain Event.
* Memory Skill System; allows you to store deleted Memory Skill within a Digimon (evolution).
* Nameplate System; allows you to add a entirely custom Nameplate to the game, a Submitter to get such added have to be purchased from the Cash Shop.
* Protection System; allows you put a protection on an Item to make it impossible to throw it away.
* Lottery System; allows you to gamble (try your luck xD).
* Raid Timer System; allows you to see the spawn time of any Raid (including a button to Jump to the Map).

Latest revision as of 20:22, 17 September 2025

Note: List below is not full updated yet.


Battle Gameplay

  • Advance Skill-Breaking (ASB) has been removed from any Digimon.
  • Digimon are splitted into Skill-based,Auto Attack-based, Tank and Support classes.
  • New Stat for Skill Damage % to make them more useful.
  • The limit of "Critical Damage" a Digimon has, have been removed.
  • Tank Digimon System; enemies prioritize Tank Digimon once a Tank attacked it (only in Dungen).


Gameplay

  • Custom tutorial with a perma "Jumping".
  • Custom and improved content; Dungeon/Accessories/Clothing/Quests/Maps/Drop/Events/Seals.
  • Several perma "f2p" Digimon including SSS and SSS+ (they take effort and time).
  • Several unfarmable Digimon have been added to the drop of Digimon across the game.
  • Monster that drop Mercenary DigiEggs have a chance to also drop Reinforced DigiEgg Lv.4.
  • Dungeon Clears are no longer needed to complete Story Questlines (Tokyo Area/Shinjuku/Spiral Mountain)
  • Faster loading-time.
  • Removed loading screens when moving within a Map.
  • Re-enter function for many/all Dungeon.
  • Boosted Monsterspots.
  • Boosted Bit drop.
  • Boosted Seal drop and quantity.
  • Boosted Questitem drop + all Questitem are picked-up automatically.
  • Boosted base Movementspeed (+ riding)
  • Boosted Attribute Exp for monsters in DMW Village (+ vendor with Eggs for Data Digimon).
  • Chance for Random BM Box to drop from any monster of the Server Continent Area.
  • Chance for Tamer Exchanges to drop from any monster of certain Areas.
  • Farmable Dungeon Tickets (Tokyo/Shinjuku/Spiral Mountain)
  • Clothing which was previously not recharge can now be recharged (some are only rechargeable with tera)
  • Guild Skill System
  • Guild Dungeons


Digimon and Classifications

  • Digimon of the rank SS+/SSS/SSS+ have been rebalanced to be more equal within the rank.
  • Starter Digimon (Agumon/Lalamon/Gaomon/Falcomon) are on hatch lv5 at the start and can use the Transcendence System once they reached 125%.
  • Custom Digimon (Sukamon, Lucemon X and Gaioumon Itto Mode)
  • Unique Black-Gear Evolutions.
  • Recolours of already existing Digimon.
  • Exclusive Digimon Skins
  • Quick Evolutions for serval Digimon.
  • Individual Atrribute-based Jogress Animations.


Cash Shop

  • Some Digimon that originally had very bad obtainment methods, such as being in Cash Promotion Event, are now obtainable in Perma Content and/or Lootboxes during certain Events.
  • Added Pity System for any SSS/SSS+ Digimon which is obtainable through a Lootbox


Quality of Life

  • Accessory Enchantment modifications; number of an stat can't go down (only up).
  • Fruiting modifications; size of an Digimon can't go down (only up), setting to use 100 Fruits at once (Custom DMW setting).
  • DigiClone modifications; removed animation.
  • Hatching modifications; accelerated animation.
  • Deck System modifications; seperate categories for each of our classes/roles.
  • Decks and titles can be favorized.
  • Indicator for your own Digimon; makes it easier to point out the position for Dungeon Mechanics.
  • Monster Card setting; allows you to use 10 at a time (Custom DMW setting).
  • Portable Warehouse function have been added to the Master Membership perks.
  • Tick-Rate of the server have been increased (Normal Maps + Dungeon).
  • More camera distance options.
  • Filter for the Magnetic ID Card have been added.
  • Clean UI Toggle Button; removes parts of the UI.
  • Movement Toggle Button; quick acccess to switch control from Tamer to Digimon.


Others

  • Scale-able (but fixed) Inventory (Custom DMW setting).
  • Changeable UI color [Dark Mode] (Custom DMW setting).


Custom Systems

  • Reborn System; allows the Digimon to expand its potential and size.
  • Set Effect System; wearing a certain set of clothing applies a set effect.
  • Ticket System; allows you to store and auto-claim Dungeon Tickets.
  • Milestone System; for certain content there are milestones which can be reached to obtain exclusive Items.
  • Tamer System; allows you to switch Tamers without changing the Tamer Skill/Passive Buff.
  • Tamer Skin System; allows you to change the appearance of an Tamer without having the costume for it, Skin Items can be exchanged with an Cash Shop item.
  • Digimon Skin System; allows you to apply exclusive Digimon Skins which can be purchased from the Cash Shop and obtained in certain Event.
  • Memory Skill System; allows you to store deleted Memory Skill within a Digimon (evolution).
  • Nameplate System; allows you to add a entirely custom Nameplate to the game, a Submitter to get such added have to be purchased from the Cash Shop.
  • Protection System; allows you put a protection on an Item to make it impossible to throw it away.
  • Lottery System; allows you to gamble (try your luck xD).
  • Raid Timer System; allows you to see the spawn time of any Raid (including a button to Jump to the Map).